STEP 4: Let's start moving our sprite around the stage. We'll use a "pen" to keep track of where our sprite goes!

  • Click on . Drag Pen Down into the bottom of your program.
  • Click on . Drag Glide To to the bottom of your program.

To navigate the page using the TAB key, first press ESC to exit the code editor.

stage.set_background("winter") sprite = codesters.Sprite("snowman") sprite.set_size(.5)
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